Week 4 Scene analysis
Film title; Forbidden Planet
Director; Fred McLeod Wilcox
Year; 1956
1. Characters; The characters in this scene are all main
characters throughout the movie. Morbius – played by Walter Pidgeon was the
commander of a previous landing and that landing is the reason that Commander
Adams – Leslie Nielsen – and his crew have landed on the planet, to discover
what happened to the previous ship and its crew. Altaira is Morbius’ daughter
who was born and raised on the planet by her father. All the other people on
their ship died shortly after landing which meant she had no contact with other
humans until Adams’ ship arrived. ‘Robby’ the robot was built by Morbius
shortly after landing on the planet, to provide, protect and serve. His only
flaw is his pre-programmed inability to harm humans. The invisible monster is
created by Morbius’ alter ego or inner demon, through some sort of telepathic
energy.
This monster had killed all the original ships crew, apart
from Altaira’s mother – who died of natural causes – and has begun killing the
crew of Adams ship. Adams has figured this out and is trying to convince
Morbius of this before it kills them
too.
Adams has the higher status in this scene by making it clear
to Morbius that he is the cause if the danger, and also by declaring that he
will take his daughter away from him and back to earth.
With regard to the casting, Morbius looks quite similar to
‘Ming the merciless’ from the Flash Gordon series whether that was intentional
or not is debatable, but he certainly looks like a suspicious character.
Nielsen as Commander Adams is a good choice as he has a natural ‘Alpha male’
characteristic suitable to such roles.
2. Setting; The scenes in this movie run sequentially to the
timeline and so this scene is suitably set where it is. It is important to the
story and helps in bringing it to its conclusion. It also heightens the tension
and drama as Morbius is forced to face the reality of his ‘monster’.
3. Mise-en-scene; Most notable at the start of this scene is
that Robby the robot and Altaira stay in the background as Adams is confronting
Morbius. The lighting is also centred on Morbius and Adams, with Robby and
Altaira both in shadow. When they become involved in the scene they each move
out from the shadows and into the light. When Morbius, Altaira and Adams are
hiding they are in shadow, which is an instinctive thing to do as you’re harder
to see. This is a typical way to portray characters ‘hiding’, without having to
show their pursuer. It also highlights their fear and impending danger.
4. Camera work; The scene starts with a close-up of Adams as
he’s talking to Murbius, panning down slowly with his movement. It then cuts
back a little to include Morbius in the shot, though not too far back ensuring
that they remain the focus of the shot. When Adams moves off-centre to the left
of the shot, Robby enters the shot from the right – giving a balance of
movement to both sides. The camera remains still until Morbius stands and takes
a few steps, as the camera pans slowly Altaira enters the shot in the
background. The group are now centred in the shot but with the speaking pair in
the foreground and the silent paor in the background. Although we don’t see the
‘monsters’ approach his presence in the form of falling trees etc. is focused
in the centre of the shot. There is a slight blur of focus, and a little shake,
as the three run back from the window and into the shadows. The shot of the
monster trying to break through the shutter is focused on the centre of the
shot with the action framed by the green ornament. There is a group close-up of
the three while their in hiding which then cuts to a ¾ angle view that includes
Robby when his assistance is required. It then cuts to a close-up of Robby –
centre frame – as he tries to defend them. The camera then cuts back to the ¾
view as the three run out of shot – to escape – and the monster breaking
through the shutter remains in shot. The three then make their way down a
series of corridors which are wide-angle single-point perspective shots that
pan slightly as they move off-centre.
The close-up shots when the characters speak, centres our
focus on the dialogue. Whereas the wide angle shots, while they might include
dialogue, are used mainly when the action included is important to the story.
There are no unusual shots/angles in this scene but this might be more to do
with the date it was made.
5. Sounds and Music; The background music starts after about
a minute into the scene – in time with when Morbius and Adams’ conversation is
interrupted by Robby. Typical of sci-fi movies from that era it consists of
reverberating synthesised noises similar to the sounds made when tuning in to a
station on a transistor radio. The noise made by Robby’s defence system is also
typical of an electronic crackling sound but for the time I imagine it was
suitable.
What did I appreciate about this scene? I think I was most
interested in the visual effects. The impression of the invisible monsters
approach, created by the moving shrubs and falling trees. The steel shutters
slamming closed at lightning speed and the way that the steel - of the shutter
the monster broke through - was seemingly peeled open by this invisible
creature.
What I didn’t like about the scene was the background audio.
Personally it was a bit like Chinese water torture. Obviously that sort of
‘space ship’ sound effect is necessary but to me it was just annoying and
distracting.
I would definitely keep the visuals of the monster approaching
through the undergrowth. I know they’re laughable by today’s standards but for
that time (50’s) they demonstrate the creativity and inventiveness of the
effects team when you consider the limited resources available to them.
I would have to change the background audio. While it is
suitable I think it might work better at a lower level. It seems to reverberate
at a certain high pitch that wouldn’t be as distracting if toned down.
Comments; I think this film still has a certain amount of
charm, even by today’s standards. It has all the ingredients for a successful
story and while the acting, sets and props might not be the best, they seem to
combine well and complement each other.
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